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/biography

Matthew Marquit

Born in Catskill, NY in 1979

1997-1999 Studied at ​​​Dutchess Community College, NY

2001-2004 Studied at The Art Institute of Phoenix, AZ

2015-2016 Studied at University of Advancing Technology, AZ

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After graduating from high school in 1997, Matthew set off for college earning his first degree, an AAS in Architecture at Dutchess Community College in Poughkeepsie, NY.  He switched directions in 2001 and moved to Arizona where he completed a BA in Game Art and Design at the Art Institute of Phoenix. Finally, Matthew completed an MS in Game Production And Management which he finished in December of 2016 while attending the University of Advancing Technology.
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In 2004, Matthew started work at Rainbow Studios (THQ) where he was an Environmental Artist on 3 shipped projects including Disney Pixar's Cars Videogame (PS2, Gamecube, Xbox, Xbox 360) and Disney Pixar's Cars Mater-National (PS2, Xbox 360). In 2008 he began working for Big Bang Entertainment where his team was contracted out through Sony Online Entertainment (SOE) to create mini-games for both Free Realms (PC, PS3) and Star Wars Clone Wars Adventures (PC). Most recently in 2016, he helped produce and market Knick Knax (Android, iOS) in conjunction with Terrasect Mobile.

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Also in 2008, Matthew started teaching for Collins College in Phoenix, AZ.  He taught in both the Game Production and Graphic Design programs teaching and creating lesson plans for 9 unique courses.  

 

In 2013, Matthew started (and is still currently) teaching as a full-time Instructor at the University of Advancing Technology (UAT) in their Game Design and Game Art and Animation programs. Since then he has taught and helped develop 18 separate subjects for the university on-ground, blended, and online modalities.

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In 2017, Matthew began teaching at Grand Canyon University (GCU) as an adjunct in their new Engineering department.

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Most currently in August 2019, Matthew started work for his third simultaneous institution. Penn State University as a remote-ground adjunct instructor. 

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In 2018, Matthew's YouTube channel both met the requirements and was approved for monetization on the platform. As a result, Matthew improved his brand by officially creating his current logo and upping the quality of his YouTube video releases. 

©2025 Matthew Marquit

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